KOMPAN is the world’s leading specialist in play solutions for all age groups.
Toddlers. Age 1-3. At KOMPAN we see the world from the child’s perspective. When designing playgrounds for toddlers this means, quite literally, getting down on our hands and knees and taking a good look around! In addition to height, their physique and attention span makes the world a new and demanding place for toddlers to find their way around in. The playspace should contain clear play signals, colours, contrasts and sensory stimulating items. Never forget that to the toddler, play is learning, so the more age-appropriate the playground, the safer, more pleasurable and educational the time spent – not just for the children but their parents too. Product: MOMENTS.
Preschool. Age 2-6. Preschool children are distinctly different from toddlers because, as well as being key observers of the world they live in, they can increasingly express themselves using spoken language. This leads to hours of role-play, emulating the people and situations they see around them. It’s said that role-play is a wish by children to control the uncontrollable – a ‘dry run’ at living in the world they’ll one day inhabit. Great play signals for this age group are activities that are action-packed and that also relate to their instinct for observation, pretend games and the need to gather in groups. Products: MOMENTS, ELEMENTS, NATURE.
School Age. 6-15. School age kids are more or less physically proportioned like adults. Their language skills continue to increase and their social patterns mature. Not only do they master role-play; ‘rules play’ has an increased role. Children this age love competitions, love to show their adults what they can do – and love to win. Products: MOMENTS, ELEMENTS, GALAXY, NATURE.
Meet and move – and have fun.Age 3+. FREEGAME is designed to explore the benefi ts of sports and socialising. It’s always open for games as well as for making friends, personality building and learning the rules of social life. It’s a place for physical activities that encourage adolescents to lead active lifestyles. With facilities and all-round visibility that allow the users to feel safe, FREEGAME creates true ‘living space’ for all. The broad entrance of the pitches provides accessibility for all and therefore inclusion. Adolescents with disabilities can access the activities to be part of the game or just relax and watch the play. This open functional design has been developed in around 600 sites in Europe and is seen as an ideal introduction to sports and recreation. Product: FREEGAME.
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